|
If you are
considering a career in 3D animation or the special effect industry ... These
are the must have books.
Are you giving
it all you can?
The 2003 Update, includesnew NURBS,
XSI , LightWave, Rhino, and Maya pointers:
Softimage|3D Design Guide: Everything You Need to Master 3D
Modeling and Animation with Microsoft's Softimage by Barry Ruff
Softimage|3D Fundamentals by Anthony
Rossano
Inside Softimage 3D (Inside...) by
Anthony Rossano
Softimage ®|XSI Character Animation f/x and
Design by Chris Maraffi
XSI Illuminated: Character by Anthony
Rossano
XSI Illuminated: Foundation 2 by
Anthony Rossano
XSI Illuminated : Foundation by
Anthony Rossano
Maya Character Animation by Jaejin
Choi
Maya Character Creation: Modeling and Animation Controls,
First Edition by Chris
Maraffi
Learning Maya | Character Rigging and
Animation by
Alias|Wavefront
Maya 2 Character Animation by Nathan
Vogel
An Introduction to NURBS: With Historical
Perspective by David F.
Rogers
The Nurbs Book (Monographs in Visual
Communications) by Les A.
Piegl
Nurbs: From Projective Geometry to Practical
Use by Gerald E. Farin
Nurb Curves and Surfaces: From Projective Geometry to
Practical Use by Gerald E.
Farin
Nurbs for Curves and Surface Design
by Gerald Farin
Book of Nurbs (Monographs in Visual
Communication) by Les Pirgl
Rhino NURBS 3D Modeling by Margaret
Becker
The Nurbs Book (Monographs in Visual
Communications) by Les Piegl
Inside Rhinoceros 3 by Ron
Cheng
Rhinoceros Success by Scott
Alexander
Inside LightWave 7 (With CD-ROM) by
Dan Ablan
Modeling a Character in 3DS Max by
Paul Steed
Essential Lightwave 7.5 by Timothy
Albee
3ds max Animation and Visual Effects
Techniques by Sanford
Kennedy
The Art of 3-D : Computer Animation and Imaging, 2nd
Edition by Isaac Victor
Kerlow
Java 3D Programming by Daniel
Selman
Gardner's Guide to Colleges for Multimedia & Animation
2003, Third Edition (Computer Graphics, 3D, Design, Film, Game
Design, Fine Arts) by Garth
Gardner
Lightwave 3d 7.5 Lighting by Nicholas
Boughen
Advanced 3D Game Programming with DirectX 9.0 by Peter Walsh
3D Games, Vol. 2: Animation and Advanced Real-Time
Rendering by Alan Watt
3ds max 4 Bible by Kelly L.
Murdock
3ds max 4 Workshop by Duane
Loose
Inside 3D Studio VIZ 3 by Ted
Boardman
Inspired 3D Modeling & Texture Mapping by Tom Capizzi
LightWave 3D 7.0 Character Animation (With
CD-ROM) by Timothy Albee
-
- Inside
Softimage 3d
- Anthony Rossano / Hardcover / Published 1998
This
complete guide to using Softimage 3D, the animation and special-effects
package, takes you from simple navigation tasks to sophisticated animation
techniques. You begin with a tour of the interface, where you produce your
first animation; master interface concepts such as basic, scale,
translation, and rotation modes; and learn essential animation concepts such
as interpolation, playback, and function curves. The second part of the book
focuses on modeling. You tackle organic modeling, moving points, curves, and
extrusion, as well as resolved and skinned surfaces and four-sided patch
surfaces. Rossano also teaches you about polygon, NURBS, and Boolean and
Meta-Clay modeling, and explains how to use duplicates, instances,
materials, and textures. Part 3 takes you through the processes of creating
animations and rendering. You animate with shape animation, deformations,
inverse kinematics, and dynamics and use the Mental Ray renderer to produce
your final output. The explanations are straightforward, the illustrations
are helpful, and the projects are creative and engaging. The included CD-ROM
has third-party tools, stock images, and example files from the book. --Kathleen
Caster (amazon reviewer)
- Softimage
3d Design Guide
- Barry Ruff, Gene Bodio (Contributor) / Paperback / Published 1997
"Softimage Design Guide" teaches the 3D savvy reader the necessary
skills to create commercial-quality animations and 3D models with Softimage. The
authors have also included a special insider look at some of Softimage's
coolest, most powerful, and least-known tools. The
CD-ROM features sample scenes and objects, 14 custom projects, and dozens of
sample textures and pre-rendered animations.
Softimage 3D Design Guide illustrates the tools and techniques of modeling,
animating, and rendering with Softimage. Geared toward users with some 3D
experience, the text delves into practical examples and applications that will
enhance your Softimage skills. Time-saving tips, common pitfalls, and work-flow
wins are covered, as tools and concepts are introduced in the context of working
examples and real-world projects. Full-color examples show the final results.
other great animation and rendering resources to consider:
If you thrive on random spice, check these pages:
For
wizards only - The Rational Unified Process: capture, synthesize and present the
best software development practices - with Philippe Kruchten.
Brian
W. Kernighan: Where would the C Programming Language be today without him. More
about C and the practice of programming.
Robert
Orfali: Software master of the Client/Server Persuasion. Survival Guides, CORBA,
Java and Javabeans, and more.
Biometrics:
The keys to a keyless tomorrow. Issues and solutions to personal identification.
Native
American Indian Cooking. Recipes from the Southwest and more.
Francois
Rabelais: an Intellectual Lighthouse
HARVARD,
YALE, PRINCETON, MIT, CALTECH ... Books the smart people read .. according to
reading circle surveys...
Great
MUSICALS Soundtracks - the best of the best --- eyes to ears to heart - Rent,
Grease, Cabaret, Chicago, Lion King, Andrew Lloyd Weber, Phantom of the Opera,
Wet Side Story, Pirates of Penzance and more treasures. (no Rios, no mps3 - just
pure CDs).
Nikolai
Vasilevich Gogol: A Master for all times.Diary of a Madman, Inspector General,
Overcoat, Nose, Nevsky, Tales of Good and Evil, Tales of Petersburg, and other
great classics.
Do you believe in LIFE BEFORE DEATH? Then check
these links
Great New Videos -
Toys for BIG Boys -
Real Toys for Boys and Girls - Best loved books and
music
HOT NEW BOOKS -
EVEN H.O.T.T.E.R New MUSIC - NEW
TOPICS
|